At a Glance
- AWE Gaming Hub debuts at AWE USA 2025, creating a dedicated platform for XR game developers.
- The Gaming Hub connects developers with publishers, investors, and studios to accelerate mainstream XR adoption.
- Developers gain visibility through the Games Pavilion, VR Games Spotlight, and main stage demos.
- Content creators will attend to promote promising new titles, increasing exposure for participating developers.
- Workshops and forums address scaling challenges, distribution problems, and marketing strategies for XR games.
Stepping into a pivotal moment for XR gaming, the AWE Gaming Hub is set to launch at AWE USA 2025, creating a playground where game developers can finally flex their creative muscles on the industry’s biggest stage.
The event, scheduled for June 10-12 in sunny Long Beach, aims to fast-track XR gaming into the mainstream by bringing together the entire ecosystem under one roof – developers, studios, publishers, investors, and those content creators everyone’s always watching online.
Gone are the days when XR developers worked in isolation! The Gaming Hub is fundamentally speed dating for the XR world, connecting people who make games with people who fund games.
The Games Pavilion will showcase the coolest new titles, while the VR Games Spotlight and main stage demos will give developers their well-deserved fifteen minutes of fame – or however long their demo slot lasts. The integration of haptic feedback systems promises to deliver an unprecedented level of immersion for players testing these new experiences.
Both the XR veterans and the newbies get something valuable here. Established studios like Resolution Games, Mighty Coconut, and Sinn Studio are already lined up to show off their latest creations.
Meanwhile, aspiring developers can soak up knowledge from workshops and rub elbows with industry heavyweights like Jason Rubin from Meta, who probably has some stories to tell about the metaverse’s wild ride.
The event tackles the real headaches developers face every day – scaling challenges, distribution nightmares, and that eternal question: “How do I get people to actually find my game?”
Content creators like Cas & Chary, JayBratt, and Gingas VR will be there too, ready to spread the word about promising new titles.
What makes this gathering special is its laser focus on consumer-friendly XR gaming. Ben Lang from Road to VR will lead discussions on marketing strategy, helping developers navigate the path from “cool tech demo” to “must-have game.”
With hands-on access to cutting-edge tools and peripherals, developers won’t just talk about the future of XR gaming – they’ll actually build it, right there on the convention floor. AWE’s commitment to XR gaming dates back to its first conference in 2010, highlighting the organization’s long-standing support for this transformative medium.
Attendees looking to save on registration should note that March 13 marks the deadline for securing the most affordable tickets, with a special 20% discount available through Road to VR as the event’s Premier Media Partner.
References
- https://www.prnewswire.com/news-releases/augmented-world-expo-introduces-awe-gaming-hub-to-catalyze-and-accelerate-xr-gaming-302375964.html
- https://www.awexr.com/usa-2025/agenda/1191
- https://www.roadtovr.com/awe-usa-2025-gaming-hub-ticket-discounts/
- https://www.awexr.com/usa-2025/agenda/1201
- https://awexr.com/usa-2025/agenda
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